Common questions Everything we're asked, sorted
Frequently asked
questions.
The answers to the questions we get most often — how cases play, how shipping works, what's inside the box, and the returns policy. Can't find yours? Drop us a note.
General
What is Cosykiller?
A hand-packed murder-mystery case file delivered to your door. Each box contains clues, keepsakes, ciphers and mementos — like an Agatha Christie novel where you play Miss Marple. No conclusions are drawn; the puzzling and detection is up to you.
Allergy advice — anything I should know?
Some of our boxes contain herbs and spices used as period props (for example, An Inheritance of Murder includes a small quantity of turmeric and chai). Please contact us at <a href="mailto:hello@cosykiller.com">hello@cosykiller.com</a> before making a purchase if you have an allergy to any herbs or spices and we'll tell you exactly what's in the case.
Gameplay
I'm new to Cosykiller — where should I start?
Start with An Inheritance of Murder. It's our gentlest case, built for puzzle-minded beginners — Braille, letter-to-symbol substitutions and one-time cipher pads. The Curse of Humanrah is the next step up with knock codes, Vigenère and occasional folding. The Secret of Site Q sits in the middle — challenging but solvable. Shadows in the Gallery is our advanced case, layering playfair, knock code and Caesar ciphers across a post-war art theft — do it once you've worked one of the others.
How old do you need to be to play?
Cosykiller is written mainly for adults, but families can participate together. Every case is rated 14+ for themes of murder, and Shadows in the Gallery touches on wartime violence and post-war trauma, so we'd steer younger players towards An Inheritance of Murder first.
What's inside a Cosykiller box?
It varies by case, but every box contains a cover letter from Fairhall & Brett Inheritance Recovery — the fictional investigators who brief you on the case — followed by the documents like photographs, ciphers, maps, letters, military archives, telegrams, postcards, and other personal effects collected during the investigation. Some cases include dried botanicals, spices, theatre programmes and small physical objects. Each case is a complete story, with the final solution provided at the end. Nothing to download or sign into.
How long does it take to solve a case?
2-4 hours for our single box solves, and between 6-11 hours for some of our longer games. Length of time also depends on the number of players, and how much you like to re-read and how quick you are at spotting and solving ciphers. Most people spread a case over two or three evenings. You can pause whenever you like — put the lid back on, come back next weekend. Nothing expires.
Can I play solo, or do I need a group?
Both work well. Every case is designed to be solvable on your own — no mechanic depends on a second reader. That said, two to four players is where a case shines, because half the fun is arguing civilly about motive over a drink.
I'm stuck on a code — what do I do?
If you become totally stuck on a code, check out the <a href="https://fairhallandbrett.co.uk/" target="_blank" rel="noopener noreferrer">inheritance hunter's website</a> or join the online community where other detectives swap ideas (link included with your order). If you need one on one help then email <a href="mailto:supersleuth@cosykiller.com">supersleuth@cosykiller.com</a> with your case number and the document you're stuck on and we'll help without spoiling things for you.
Ordering
Can I buy a case as a gift?
Yes. At checkout you can enter a different shipping address; the receipt only goes to the billing email. If you'd like us to include a handwritten gift note, drop a line to <a href="mailto:hello@cosykiller.com">hello@cosykiller.com</a> with your order number and the message.
How do I pay?
Checkout is handled by Stripe. We accept Visa, Mastercard, American Express, Apple Pay, Google Pay, Link and PayPal — including PayPal Pay in 3 where eligible. Your card details never touch our servers.
Shipping
Where do you ship to?
Worldwide. UK orders go by Royal Mail Tracked 48 (or 24, if you pick express). EU orders are VAT-inclusive under IOSS, so nothing extra is due on arrival. Rest-of-world orders may incur local customs duties — that's out of our hands and depends on your country.
How soon will my case arrive?
We hand-pack every case, so allow up to three working days for your box to leave our workshop. After that: UK Standard 3–5 working days, UK Express 1–2, EU 5–10, rest of world 10–21.
There's an item missing from my box — help?
First check against the contents list in the Fairhall & Brett letter at the front of the box. If something really is missing, email <a href="mailto:supersleuth@cosykiller.com">supersleuth@cosykiller.com</a> with your order number and we'll post the missing item out straight away.
Returns
What's your returns policy?
Unopened cases can be returned within 14 days of delivery for a full refund, minus return postage. Once a case has been opened it will need checking thoroughly before any refunds can be applied. This process is detailed in order to maintain quality and will result in a handling fee of £60 to cover our time reviewing the case. We are however happy for sleuths to swap and exchange games on our forums, and are happy for you to resell our games to other players. We like to see the games being enjoyed. Many of our games have limited production runs, so it's always nice to know others have experienced the fun.
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Ask us anything.
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